Deprogramming Students for 21CL
“Why won’t you help me? You’re the teacher.”
“This project is going to take FOR…EVER. Ugh.”
“You mean I actually have to think on this assignment?!?”
Ever heard one these grumblings from one of your students? Believe it or not, it’s a good thing. It means your learning environment is transitioning. Our students are programmed to succeed in the traditional educational system. They want to continue to use BASIC while the world now requires them to know Objective C.
FACT: The recent shift to 21st century learning – promotion of skills like creativity, collaboration, problem-solving, curation, and innovation – is just as difficult for students to embrace as it is for teachers. Shocked?
Our kids are accustomed to the age-old game of content acquisition (passive learning) and testing (regurgitation). And many have gotten downright amazing at it. You know them. They’re typically your honor students. The ones who breeze through the homework and ace all your tests. They average a 98% or better in your class. And they’ve found a nice, warm, cozy niche in your educational environment. The problem is that information, once scarce, is now abundant and instantly available in today’s world.
So now, you’re challenging them to move. You’re asking them to take knowledge and do something with it (other than just spew it back to you). You’re asking them to design. Create. Innovate. Share. Debate. Present. Choose. Imply. Ask questions. Manipulate the content – and do so in a team with others.
It’s not going to be an easy adjustment for some of them. And, as teachers, we must understand the challenge involved in figuring out the rules of this new game – 21CL. So, what can we do to help our students then?
Have you encountered student resistance to 21CL activities in your classroom? How have you handled it? Found anything that works? Share your experiences with the E21 blog community. Comment on this post.
We have to “deprogram” our students by increasing the 21CL opportunities. We have to talk with them about the fact that the game is changing. Discuss the new “rules” when you implement a PBL unit. Explain that it may seem at times like you’re not teaching them, but that’s because you want them to learn. The active process is now theirs, not yours. It’s because you want them to take ownership of their own learning. Assure them that you are not abandoning them – and they can call on you for help and guidance as they explore. Expect mistakes along the way…and encourage your students to learn from failure. You are their 21st Century Tour Guide.
Failure is okay. Some of the world’s most successful people failed miserably while learning to succeed. Remind your students that they fail time and time again playing video games.
And yet, in the end, they always save the world.
Posted on 5 April 2012, in Collaboration Fluency, Creative Fluency, Solution Fluency and tagged 21CL, BASIC, Buck Institute of Education, Collaboration, Creativity, Curation, Deprogramming, Failure, innovation, Objective C, PBL, Problem Solving, Programming, Project-based Learning, Success. Bookmark the permalink. 1 Comment.