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How to Use Video Game Tactics in the Classroom

Science teacher Paul Anderson describes his attempt to make his classroom experience more like that of a video game, with constant feedback, self-directed learning, and failure that leads to discovery rather than disappointment.

The lessons he learns along the way, that kids inherently want to be social, and that they will tend to skim or skip reading big blocks of text, are important ones to consider as we prepare to go 1:1.

Check it out!

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